NEWS: Play ‘Actor Tycoon 2’ BETA now!

The anticipated sequel is here! Play the BETA on Itch.io and be part of its development, or show your support by adding it to your Steam wishlist! You can also visit the official website or Facebook page to keep yourself updated! Create your Hollywood agency! Gain recognition, manage actors, mingle with celebrities, arrange auditions and win prestigious awards. Join the… Read more →

NEWS: Alain Xalabarde Speaker at Taipei Game Developers Forum with “The 7 Mysteries of Luck in Games”

Alain Xalabarde speaks at Taipei Game Developers Forum in 2017. Alain’s “The 7 Mysteries of Luck in Games” talks about the use (and misuse) of luck during game design. Inspired by his experience in casino gaming (where you have no choice but to use luck), Alain brings insights that are relevant to any and every genre. Link to the official site of TGDF. Link to… Read more →

NEWS: Alain Xalabarde speaker at Casual Connect in London with “Putting the ‘Social’ in Social Casinos”

The casino gaming industry is changing rapidly, trying to catch up to the needs of new generations and adapt to ever-increasing standards. Alain explores insights from computer games, mobile games and even board games to identify trends that are driving current gamers across the globe, offering tools that may further casino game’s engagement and retention. Link to full talk video.… Read more →

ARTICLE: Specialize vs Generalize

This topic can be applied to pretty much any industry, but I particularly find that many novel film makers and game developers run into this dilemma. Should I specialize on one subject? Or should I learn a little of everything? Truth is, it’s not that simple, and that’s why most people often feel confused about which track they should commit… Read more →

ARTICLE: 5 Things I Learned from Making Casino Games

After 3 years working in the casino games development industry for one of the most prestigious companies in the world, I leave realizing that I’ve learnt much more than I had thought when I set foot on my very first day. Most of the lessons learnt have improved my outlook on game development as a whole, but some have dug… Read more →