LIST: 13 Films about the Basque Conflict

There are numerous films and mini-series that deal with the touchy subject of the Basque conflict. Some better than others, but all worth watching for anybody interested on the subject. I hope one day games that deal with the same subject are seen as highly as these films. I didn’t include any of the many great documentaries out there, but… Read more →

LIST: 13 cosas que deberias saber sobre ’13 Minutes Ago’

I don’t normally publish anything in Spanish, but I found it very important to translate this. No suelo publicar nada en castellano, pero en este caso me parecia importante. Serious Play Conference otorgó la medalla de plata al juego ’13 Minutes Ago’. Solo horas despues de que el juego se publicase, aparecio en 6 periodicos online, incluyendo El Correo, EITB,… Read more →

LIST: 13 Things you should know about ’13 Minutes Ago’

Serious Play Conference awarded the game ’13 Minutes Ago’ with a Silver Medal. Only an hour after launching the game, it was featured in 6 major Basque and Spanish online newspapers. The following day the game ratings showed a very suspicious pattern. There were only 5 star ratings and 1 star ratings. Nothing in between. It was expected that many… Read more →

NEWS: “13 Minutes Ago”, a game about Basque terrorism

Alain Xalabarde publishes his latest serious game, an interactive story with over 13 different endings, dealing with the harsh reality of Basque terrorism. The first session of the game may be played in less than 13 minutes, although one can only experience each minute of the story through the eyes of one character. Players are therefore encouraged to replay in… Read more →

NEWS: Alain Xalabarde Speaker at Taipei Game Developers Forum with “The 7 Mysteries of Luck in Games”

Alain Xalabarde speaks at Taipei Game Developers Forum in 2017. Alain’s “The 7 Mysteries of Luck in Games” talks about the use (and misuse) of luck during game design. Inspired by his experience in casino gaming (where you have no choice but to use luck), Alain brings insights that are relevant to any and every genre. Link to the official site of TGDF. Link to… Read more →

REVIEW: Portal

Now, I know this game has been out since, like… forever, and I know it has been discussed to death. But as you may have noticed, I prefer to rate good games, not necessarily new games. Having said that, Portal is the game that every aspiring game designer should play. It is a master piece in game design, from beginning… Read more →

LESSON: 7 Ways to Monetize Your Game. Which One is Yours?

At the start of a game’s development, it’s challenging to find an optimal way to monetize it. Above all, you must find a monetization method that is compatible with your game. In a way, your monetization should be integrated in the same way you would with a game mechanic. DIRECT SALES This one is the most straight forward. Players pay to buy… Read more →

ARTICLE: The 3 Pillars of Talented Writers

It sometimes strikes me as odd when I read a book or watch a movie and find that I have enjoyed it even though the arching story wasn’t particularly interesting. On the other hand, I sometimes dislike a piece despite it being beautifully written. I’ve come to realize that the reason for this is that there are three overlaying major strengths to every… Read more →